FAQ
Answers to common Settings Saver questions about servers, launchers, modpacks, mod settings, existing instances and shared keybinds.
Questions
- Does it work on servers?
- Which launchers does it work with?
- Why didn't my new instance get my settings?
- Will it overwrite the settings of my existing instances?
- Do I have to turn on sync?
- Can I use settings from a newer Minecraft version in an older one?
- Are other mods' settings synced?
- Is the server list synced?
- Can different instances use different keybinds?
- Can I run two instances at the same time?
- How do I undo a Load?
- Can I use it without the menu?
- What languages is the menu in?
Does it work on servers?#
No, and it doesn't need to. Settings Saver handles client settings only. On a dedicated server it
loads, logs Dedicated server detected; nothing to do. and does nothing else.
Which launchers does it work with?#
All of them: Prism Launcher, MultiMC, ATLauncher, CurseForge, the vanilla launcher and others. The settings live in one store per user, outside every instance, so it doesn't matter which launcher started the game.
Why didn't my new instance get my settings?#
Usually one of these:
- The profile is empty. Press Save settings to profile once in an instance that has your settings.
- The instance already had an
options.txtbefore its first launch with Settings Saver, for example because the launcher copied it from another instance or the modpack ships one. Existing settings are never overwritten on their own: press Load settings from profile. - The instance uses another profile. Check the Profile button in the menu.
See Sync modes for exactly when the profile is applied.
Will it overwrite the settings of my existing instances?#
Not unless you ask. Adding Settings Saver to an instance that already has settings changes nothing.
Only Load and the Auto + always apply mode change an existing options.txt, and both back it
up first.
Do I have to turn on sync?#
No. With sync Off you save once and every new instance starts with your settings. Turn on Auto if you want changes you make in-game saved to the profile without pressing Save.
Can I use settings from a newer Minecraft version in an older one?#
Yes. Settings Saver converts between every version from 1.7.10 to 26.3, in both directions. Settings an older version doesn't have are left out there and kept for newer versions. See Converting between versions.
Are other mods' settings synced?#
Keybinds that mods register are, because Minecraft saves them in options.txt. Mods' own config
files, OptiFine's optionsof.txt and shader settings are not synced in 0.x.
Is the server list synced?#
No. servers.dat is not synced, and the last server you typed into Direct Connect (lastServer) is
excluded by default.
Can different instances use different keybinds?#
Yes, in two ways. Give those instances their own profile, or exclude keybinds
from a profile with the pattern key_* (see Excluded settings) so each
instance keeps its own.
Can I run two instances at the same time?#
Yes. See Running several instances at once.
How do I undo a Load?#
Load makes a backup first. See Restoring a backup.
Can I use it without the menu?#
Mostly. The profile an instance uses, its sync mode, the excluded settings and the number of backups
are plain files: the instance config, global config and
profile config. Syncing keeps working even when the menu can't be shown. Save
and Load are menu buttons; without the menu, use the Auto sync modes, or copy options.txt files by
hand with the games closed.
What languages is the menu in?#
English. The settings Settings Saver saves include your game language, which it carries over to every instance.